Exploring Boardgames Part Two: Exploratory Data Analysis
In this post, I describe exploratory data analysis on the data set of 100,000 boardgames obtained in part one. I investigate the “geek rating” of a boardgame, which I use to narrow the scope of the analysis. Then, I give an overview of general characteristics of this boardgame dataset, and answer the question “Are we in a golden age of boardgames?” by looking at how boardgame ratings have changed over time.